Working with third parties to strengthen online safety.
The video game industry also partners with trusted third parties to facilitate information sharing and coordination to make the internet a better place. These groups bring together experts and stakeholders from across industries. They focus not just on video games but on a broad range of online activities and communities, as well.
Several of our members’ partnership work.
![](https://www.theesa.com/wp-content/uploads/2024/02/activision-case-study-wh-425x150.png)
- Partnerships & Collaborations
Activision Blizzard
Activision Blizzard has partnered with several notable organizations.
![](https://www.theesa.com/wp-content/uploads/2024/02/colab-2-case-study-wh-425x150.png)
- Partnerships & Collaborations
Nintendo/PlayStation/Xbox Collaboration
Our Shared Commitment to Safer Gaming sets forth a multidisciplinary approach and a set of principles to guide the shared priority of protecting players online.
![](https://www.theesa.com/wp-content/uploads/2024/02/colab-3-case-study-wh-425x150.png)
- Partnerships & Collaborations
Riot/Ubisoft Collaboration
Ubisoft and Riot announced a technological partnership through the “Zero Harm In Comms” research project.
![](https://www.theesa.com/wp-content/uploads/2024/02/esa-case-study-wh-425x150.png)
- Partnerships & Collaborations
The Entertainment Software Association
The ESA works to proactively build partnerships, educate third parties and promote collaboration.