digital press release
  • Statements and Filings

2022 International Intellectual Property Alliance Special 301 Report Submission

On January 31, 2022, the International Intellectual Property Alliance (IIPA) filed its annual Special 301 Report submission with the Office […]

01.31.2022

  • Statements and Filings

The International Intellectual Property Alliance (IIPA) Comments Regarding “Special 301” Review

January 31, 2022 Submitted via regulations.gov Docket No. USTR–2021–0021 Mr. Daniel LeeAssistant United States Trade Representative for Innovation and Intellectual […]

01.31.2022

  • Events

What’s Needed to Design and Build an Inclusive Metaverse?

ESA Foundation Executive Director Anastasia Staten led “Video Games and the Metaverse: How We Will Build it Together,” a GamesBeat Summit panel with leading industry members on “building this new reality to reflect our aspirations and diversity.”

01.27.2022

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  • Industry Updates

What’s Needed to Design and Build an Inclusive Metaverse?

On Wednesday, January 26, 2022, ESA Foundation Executive Director Anastasia Staten led “Video Games and the Metaverse: How We Will […]

01.26.2022

  • Press Releases

U.S. Consumer Video Game Spending Totaled $60.4 Billion in 2021

Overall total consumer spending on video games in the U.S. totaled $60.4 billion in 2021, an 8 percent increase over 2020, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.

01.18.2022

  • Statements and Filings

ESA Announces That E3 2022 Will Not Be Held in Person

Washington, D.C. – January, 6, 2022 – The ESA today issued the following statement about its annual industry event E3. […]

01.06.2022

  • Data & Insights

Report: The Guide to Esports

The Growing World of Esports Esports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with […]

12.14.2021

  • Press Releases

News Release: Global Trade Groups Launch First Comprehensive Guide to Fast-growing, Worldwide Esports Phenomenon

‘The Guide to Esports’ Explains Competitive Gaming Fundamentals, the Global Impact of Esports and the Importance of Intellectual Property to […]

12.14.2021

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  • Industry Updates

The ESA Foundation Hosts “Games for Good 2021,” a Week-Long Video Game Streaming Event Raising Funds for Vital Causes

Streamers, esports personalities, sponsors and partners come together online to raise money and awareness for charities helping underrepresented communities and […]

12.13.2021

  • Events

ESA Partnered With National Center for Missing and Exploited Children, Family Online Safety Institute and Take This for Online Safety Webinar

On Thursday, December 2, 2021, the Entertainment Software Association (ESA) hosted “Chums, Cheaters and Creeps: An Educational Webinar about Keeping […]

12.03.2021

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  • Press Releases

ESA President and CEO Stanley Pierre-Louis Recognized with 2021 Black in Gaming Foundation Award

Entertainment Software Association President and CEO Stanley Pierre-Louis received the 2021 Black in Gaming (BIG) Image Award in recognition of […]

11.15.2021

  • Events

2021 GamesBeat Summit Next Panel Explored Games as a Vehicle for Social Impact

On Wednesday, November 10, 2021, the Entertainment Software Association President and CEO Stanley Pierre-Louis moderated a GamesBeat Summit Next panel […]

11.12.2021

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis