Entertainment Software Association Applauds Confirmation of Kathi Vidal to United States Patent and Trademark Office
The Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry, congratulates Kathi […]
04.06.2022
ESA Statement on E3 2022
The Entertainment Software Association issued the following statement on E3 2022: E3 will return in 2023 with a reinvigorated showcase […]
03.31.2022
Seizing an Opportunity for Women in the Metaverse
Many people think women don’t love video games, but they’re wrong. One in three people worldwide plays video games, and nearly half of those gamers are women. However, less than a quarter of the employees in the video game industry are women, suggesting stereotypes may be a contributing factor to underrepresentation in the workforce. Part of my job is to help fix that — by encouraging girls and women to take their passion for the power of play to the next level.
03.28.2022
Entertainment Software Association Statement on Proposed 2022 Empire State Digital Gaming Media Production Credit
The Entertainment Software Association supports and encourages the New York State Legislature to enact the Empire State Digital Gaming Media Production Credit proposed in the Senate and Assembly budget bills.
03.18.2022
ESA Hosted Congressional Black Associates for Black History Month Celebration
On Monday, February 28, 2022, the Entertainment Software Association marked the final day of Black History Month by hosting the […]
03.04.2022
Statement From Global Video Game Industry Associations on Ukraine
Trade associations representing the video game industry including the Entertainment Software Association, responded to the conflict in Ukraine with the […]
03.04.2022
New STORY MODE Series Explores the Positive Benefits of Video Games
The Entertainment Software Association and Games for Change partner to produce series featuring industry leaders discussing the positive impact of […]
03.03.2022
The ESA Foundation Opens the 2022-23 Scholarship Applications Process, Offering Three Unique Opportunities to Underrepresented Students
In addition to the annual Computer and Video Game Arts and Sciences Scholarship, an esports and an expanded LGBTQ-focused scholarship […]
02.28.2022
Entertainment Software Association Praised United States Trade Representative for 2021 Notorious Markets List
On February 18, 2022, the Entertainment Software Association (ESA) praised the United States Trade Representative (USTR) for its release of […]
02.18.2022
U.S. Video Game Industry Trade Group Selects New Public Affairs Agency
Showcasing the Industry’s Growing Positive Impact on People, Culture and the Economy to State and Federal Policymakers Washington, D.C., February […]
02.15.2022
Entertainment Software Association Statement on Successful Piracy Prosecution
The Entertainment Software Association issued the following statement on the successful piracy prosecution in the Western District of Washington: “The […]
02.11.2022
Online Safety a Video Game Industry Priority on Safer Internet Day 2022 and Beyond
“Safety is not a competitive issue for the video game industry—it is a shared priority that requires collective action,” Entertainment Software Association (ESA) Senior Vice President & General Counsel Gina Vetere said.
02.08.2022