• Statements and Filings

Entertainment Software Association Applauds Confirmation of Kathi Vidal to United States Patent and Trademark Office

The Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry, congratulates Kathi […]

04.06.2022

  • Statements and Filings

ESA Statement on E3 2022

The Entertainment Software Association issued the following statement on E3 2022: E3 will return in 2023 with a reinvigorated showcase […]

03.31.2022

  • Industry Updates

Seizing an Opportunity for Women in the Metaverse

Many people think women don’t love video games, but they’re wrong. One in three people worldwide plays video games, and nearly half of those gamers are women. However, less than a quarter of the employees in the video game industry are women, suggesting stereotypes may be a contributing factor to underrepresentation in the workforce. Part of my job is to help fix that — by encouraging girls and women to take their passion for the power of play to the next level.

03.28.2022

  • Statements and Filings

Entertainment Software Association Statement on Proposed 2022 Empire State Digital Gaming Media Production Credit

The Entertainment Software Association supports and encourages the New York State Legislature to enact the Empire State Digital Gaming Media Production Credit proposed in the Senate and Assembly budget bills.

03.18.2022

  • DE&I
  • Events

ESA Hosted Congressional Black Associates for Black History Month Celebration

On Monday, February 28, 2022, the Entertainment Software Association marked the final day of Black History Month by hosting the […]

03.04.2022

digital press release
  • Statements and Filings

Statement From Global Video Game Industry Associations on Ukraine

Trade associations representing the video game industry including the Entertainment Software Association, responded to the conflict in Ukraine with the […]

03.04.2022

  • Press Releases

New STORY MODE Series Explores the Positive Benefits of Video Games

The Entertainment Software Association and Games for Change partner to produce series featuring industry leaders discussing the positive impact of […]

03.03.2022

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  • Industry Updates

The ESA Foundation Opens the 2022-23 Scholarship Applications Process, Offering Three Unique Opportunities to Underrepresented Students

In addition to the annual Computer and Video Game Arts and Sciences Scholarship, an esports and an expanded LGBTQ-focused scholarship […]

02.28.2022

  • Press Releases

Entertainment Software Association Praised United States Trade Representative for 2021 Notorious Markets List

On February 18, 2022, the Entertainment Software Association (ESA) praised the United States Trade Representative (USTR) for its release of […]

02.18.2022

  • Press Releases

U.S. Video Game Industry Trade Group Selects New Public Affairs Agency

Showcasing the Industry’s Growing Positive Impact on People, Culture and the Economy to State and Federal Policymakers Washington, D.C., February […]

02.15.2022

digital press release
  • Statements and Filings

Entertainment Software Association Statement on Successful Piracy Prosecution

The Entertainment Software Association issued the following statement on the successful piracy prosecution in the Western District of Washington:  “The […]

02.11.2022

  • Industry Updates

Online Safety a Video Game Industry Priority on Safer Internet Day 2022 and Beyond

“Safety is not a competitive issue for the video game industry—it is a shared priority that requires collective action,” Entertainment Software Association (ESA) Senior Vice President & General Counsel Gina Vetere said.

02.08.2022

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis