- Industry Updates
A Letter From Our CEO – 30 Years of ESA
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
Annual data from the ESA reveal video games’ cultural and social emotional impact holds strong across generations.
05.16.2024
The ESA team recently hit the streets of Nashville to help parents better understand video games.
05.07.2024
A statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.
02.07.2024
12.12.2024
11.22.2024
11.07.2024
Public Comments to the U.S. Department of Commerce Regarding the Indo-Pacific Economic Framework Filed electronically via www.regulations.gov, Docket No. ITA-2022-0001 […]
04.11.2022
Comments Regarding the Fair and Resilient Trade Pillar of an Indo-Pacific Economic Framework (IPEF) Filed electronically via www.regulations.gov, Docket No. […]
04.11.2022
The Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry, congratulates Kathi […]
04.06.2022
The Entertainment Software Association issued the following statement on E3 2022: E3 will return in 2023 with a reinvigorated showcase […]
03.31.2022
Many people think women don’t love video games, but they’re wrong. One in three people worldwide plays video games, and nearly half of those gamers are women. However, less than a quarter of the employees in the video game industry are women, suggesting stereotypes may be a contributing factor to underrepresentation in the workforce. Part of my job is to help fix that — by encouraging girls and women to take their passion for the power of play to the next level.
03.28.2022
The Entertainment Software Association supports and encourages the New York State Legislature to enact the Empire State Digital Gaming Media Production Credit proposed in the Senate and Assembly budget bills.
03.18.2022
On Monday, February 28, 2022, the Entertainment Software Association marked the final day of Black History Month by hosting the […]
03.04.2022
Trade associations representing the video game industry including the Entertainment Software Association, responded to the conflict in Ukraine with the […]
03.04.2022
The Entertainment Software Association and Games for Change partner to produce series featuring industry leaders discussing the positive impact of […]
03.03.2022
In addition to the annual Computer and Video Game Arts and Sciences Scholarship, an esports and an expanded LGBTQ-focused scholarship […]
02.28.2022
On February 18, 2022, the Entertainment Software Association (ESA) praised the United States Trade Representative (USTR) for its release of […]
02.18.2022
Showcasing the Industry’s Growing Positive Impact on People, Culture and the Economy to State and Federal Policymakers Washington, D.C., February […]
02.15.2022