The Entertainment Software Association Statement of Support for the Nomination of Deborah Robinson
The Entertainment Software Association (ESA) today issued the following statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.
05.09.2023
Magic on the Hill: ESA Presents a Behind-The-Scenes Look at Hogwarts Legacy
ESA, in partnership with Warner Bros. Games and Avalanche Software, hosted a behind-the-scenes webinar for congressional staffers to provide a glimpse into the game design process for the global game phenomenon Hogwarts Legacy.
05.05.2023
Celebrating Asian American and Pacific Islander Heritage Month: Riot Games showcases AAPI employees
May is Asian American and Pacific Islander (AAPI) Heritage Month in the United States, and Riot Games has been celebrating the diversity of the AAPI community and its contributions to the video game industry all month long.
05.01.2023
ESA Statement on 2023 Special 301 Report
The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the 2022 Special 301 Report released by the Office of the U.S. Trade Representative (USTR).
04.28.2023
Celebrating Women in IP: World Intellectual Property Day 2023
This year’s World Intellectual Property (IP) Day is on April 26, 2023. This year’s theme, Women and IP: Accelerating Innovation and Creativity, honors trailblazing women and raises awareness of their representation in IP.
04.26.2023
ESA Supports Safer Internet Day 2023
As a proud supporter of Safer Internet Day, the Entertainment Software Association (ESA) joins those in D.C. and around the world in highlighting the importance of creating better online experiences.
02.07.2023
ESA Comments on NFTs and Intellectual Property
February 3, 2023 Filed electronically via www.regulations.gov, Docket No. PTO-C-2022-0035 Katherine K. VidalUnder Secretary of Commerce for Intellectual Propertyand Director of […]
02.03.2023
The International Intellectual Property Alliance (IIPA) Comments Regarding “Special 301” Review
January 30, 2023 Submitted via regulations.gov Docket No. USTR 2022-0016 Mr. Daniel LeeAssistant United States Trade Representative for Innovation and […]
01.30.2023
- Data & Insights
- Press Releases
U.S. Consumer Video Game Spending Totaled $56.6 Billion in 2022
Overall total consumer spending on video games in the United States totaled $56.6 billion in 2022 as video game sales stabilize following back-to-back record years in 2020 and 2021, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.
01.17.2023
- Inclusion
- Statements and Filings
ESA and Gay Gaming Professionals Issue Statement of Support for Respect for Marriage Act
We celebrate the Respect for Marriage Act, an important piece of bipartisan legislation that safeguards the rights and protections to which same-sex and interracial couples and their families are entitled. The interactive entertainment industry remains steadfast in our commitment to achieving progress on equality and inclusion throughout society, including with our workforce and player communities.
12.13.2022
Behind-the-Scenes of Take-Two Interactive’s NBA 2K23: Authenticity & Community
Following the September release of Take-Two Interactive’s NBA® 2K23, the Entertainment Software Association’s Amanda Martin spoke with the NBA 2K team about the making of this game and the important work from 2K Foundations to provide resources to help young people excel in life and in the classroom.
12.01.2022
ESA Comments to Federal Trade Commission on Commercial Surveillance ANPR
Via Electronic Filing Ms. April TaborOffice of the SecretaryFederal Trade Commission Suite CC-5610 (Annex B) 600 Pennsylvania Avenue, NW Washington, […]
11.21.2022