- Industry Updates
A Letter From Our CEO – 30 Years of ESA
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
Annual data from the ESA reveal video games’ cultural and social emotional impact holds strong across generations.
05.16.2024
The ESA team recently hit the streets of Nashville to help parents better understand video games.
05.07.2024
A statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.
02.07.2024
12.12.2024
11.22.2024
11.07.2024
ESA Names Aubrey Quinn as SVP, Communications & Public Affairs. Quinn brings award-winning strategic communications expertise to the U.S. video game industry trade group.
11.15.2022
In an effort to share ways to advance diversity, equity, inclusion and access in the video game industry, Take-Two Interactive […]
11.05.2022
The Entertainment Software Association (ESA) this month filed its official comments with the Office of the U.S. Trade Representative (USTR) for inclusion in the 2022 Review of Notorious Markets for Counterfeiting and Piracy (Notorious Markets List).
10.21.2022
October 17, 2022 Filed electronically via www.regulations.gov, Docket No. ITA-2022-0007 Barton MeroneyExecutive DirectorOffice of Manufacturing Industries International Trade Administration 1401 Constitution […]
10.17.2022
October 7, 2022 Filed electronically via www.regulations.gov, Docket No. USTR-2022-0010 Daniel LeeAssistant U.S. Trade Representative for Innovation and Intellectual Property Office […]
10.07.2022
The Entertainment Software Association joins many others in D.C. and around the world today mourning the passing of former United States Register of Copyrights Marybeth Peters, who died yesterday after a long illness.
09.30.2022
For years, video game companies have been creating educational and career-building opportunities which may lead to fruitful jobs in science, […]
09.22.2022
As part of the 2022 National HBCU Week Conference hosted by the White House and the U.S. Department of Education, the Entertainment Software Association (ESA) sponsored the “Ensuring the Success of Esports at Historically Black Colleges and Universities (HBCUs)” panel to discuss critical growth opportunities and strategies around the future of esports at HBCUs.
09.21.2022
A Q&A with Raashi Sikka, Ubisoft’s VP of Global Diversity, Inclusion & Accessibility “I’ve always had a feeling of never […]
09.12.2022
The Entertainment Software Association (ESA) has entered into a Memorandum of Understanding (MOU) with the Mexican Institute of Intellectual Property (IMPI) to work together on issues impacting video game intellectual property protection and enforcement. This collaboration demonstrates the commitment of both the ESA and IMPI to improve intellectual property enforcement measures in Mexico. The MOU outlines four key areas for collaboration, led by the ESA and IMPI.
08.25.2022
On July 15, the Entertainment Software Association (ESA) welcomed Gay Gaming Professionals (GGP) President Gordon Bellamy and the LGBT Congressional Staff Association for a reception to highlight the importance of diversity and the video game industry.
07.21.2022
E3, the world’s premier celebration of interactive entertainment, will make its long-awaited return to the Los Angeles Convention Center in the second week of June, 2023. The Entertainment Software Association (ESA) will partner with ReedPop, the veteran event production company behind PAX, New York Comic Con, Star Wars Celebration, and other acclaimed celebrations of pop culture, to reunite the global video game industry for a week of titanic AAA reveals, earth-shaking world premieres, and exclusive access to the future of video games.
07.07.2022