• Events
  • Inclusion

ESA & Women in Government: The Power of Video Games in Aging

The Entertainment Software Association partnered with Women In Government to host a virtual panel discussion on the power of video […]

06.27.2023

Screenshot from overwatch 2 Pharah welcoming Baptiste to the Overwatch team
  • Inclusion

Celebrating Pride with Overwatch 2

Blizzard’s Overwatch 2 is a thrilling free-to-play, team-based action game for millions of players globally. With the goal of making […]

06.23.2023

  • Statements and Filings

ESA Comments to Federal Trade Commission on Negative Option Rule

Via Electronic Filing Stephanie WeinerNational Telecommunications and Information Administration U.S. Department of Commerce1401 Constitution Ave., N.W.Washington, D.C. 20230 Re: Docket […]

06.23.2023

  • Inclusion

Zynga’s #PlayWithPride Campaign

Interactive entertainment company Zynga is on a mission to connect the world through games. Zynga’s annual Pride month celebration, “Play […]

06.21.2023

  • Inclusion

Rainbow Rioter localizes game content for different cultures and communities

Kat Wong has had a lifelong love of video games. So much so, that she decided in elementary school she was going to work in the gaming industry. Kat hails from Hawaii – a state that hasn’t typically been known as a hotbed for video game development companies.

06.02.2023

  • Events

The ESA at GamesBeat 2023: How Video Games are Revolutionizing Healthcare

This week, ESA participated in GamesBeat's 15th annual Summit to explore how the video game industry is evolving to address challenges across sectors – including healthcare.

05.25.2023

digital press release
  • Press Releases

The Entertainment Software Association Statement of Support for the Nomination of Deborah Robinson

The Entertainment Software Association (ESA) today issued the following statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.

05.09.2023

  • Events

Magic on the Hill: ESA Presents a Behind-The-Scenes Look at Hogwarts Legacy

ESA, in partnership with Warner Bros. Games and Avalanche Software, hosted a behind-the-scenes webinar for congressional staffers to provide a glimpse into the game design process for the global game phenomenon Hogwarts Legacy.

05.05.2023

  • Inclusion

Celebrating Asian American and Pacific Islander Heritage Month: Riot Games showcases AAPI employees

May is Asian American and Pacific Islander (AAPI) Heritage Month in the United States, and Riot Games has been celebrating the diversity of the AAPI community and its contributions to the video game industry all month long.

05.01.2023

digital press release
  • Statements and Filings

ESA Statement on 2023 Special 301 Report

The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the 2022 Special 301 Report released by the Office of the U.S. Trade Representative (USTR).

04.28.2023

  • Inclusion

Celebrating Women in IP: World Intellectual Property Day 2023

This year’s World Intellectual Property (IP) Day is on April 26, 2023. This year’s theme, Women and IP: Accelerating Innovation and Creativity, honors trailblazing women and raises awareness of their representation in IP.

04.26.2023

  • Industry Updates

ESA Supports Safer Internet Day 2023

As a proud supporter of Safer Internet Day, the Entertainment Software Association (ESA) joins those in D.C. and around the world in highlighting the importance of creating better online experiences.

02.07.2023

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis