digital press release
  • Statements and Filings

ESA Statement on 2023 Special 301 Report

The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the 2022 Special 301 Report released by the Office of the U.S. Trade Representative (USTR).

04.28.2023

  • DE&I

Celebrating Women in IP: World Intellectual Property Day 2023

This year’s World Intellectual Property (IP) Day is on April 26, 2023. This year’s theme, Women and IP: Accelerating Innovation and Creativity, honors trailblazing women and raises awareness of their representation in IP.

04.26.2023

  • Industry Updates

ESA Supports Safer Internet Day 2023

As a proud supporter of Safer Internet Day, the Entertainment Software Association (ESA) joins those in D.C. and around the world in highlighting the importance of creating better online experiences.

02.07.2023

  • Statements and Filings

ESA Comments on NFTs and Intellectual Property

February 3, 2023 Filed electronically via www.regulations.gov, Docket No. PTO-C-2022-0035 Katherine K. VidalUnder Secretary of Commerce for Intellectual Propertyand Director of […]

02.03.2023

  • Statements and Filings

The International Intellectual Property Alliance (IIPA) Comments Regarding “Special 301” Review

January 30, 2023 Submitted via regulations.gov Docket No. USTR 2022-0016 Mr. Daniel LeeAssistant United States Trade Representative for Innovation and […]

01.30.2023

  • Data & Insights
  • Press Releases

U.S. Consumer Video Game Spending Totaled $56.6 Billion in 2022

Overall total consumer spending on video games in the United States totaled $56.6 billion in 2022 as video game sales stabilize following back-to-back record years in 2020 and 2021, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.

01.17.2023

  • DE&I
  • Statements and Filings

ESA and Gay Gaming Professionals Issue Statement of Support for Respect for Marriage Act

We celebrate the Respect for Marriage Act, an important piece of bipartisan legislation that safeguards the rights and protections to which same-sex and interracial couples and their families are entitled. The interactive entertainment industry remains steadfast in our commitment to achieving progress on equality and inclusion throughout society, including with our workforce and player communities.

12.13.2022

  • Events

Behind-the-Scenes of Take-Two Interactive’s NBA 2K23: Authenticity & Community

Following the September release of Take-Two Interactive’s NBA® 2K23, the Entertainment Software Association’s Amanda Martin spoke with the NBA 2K team about the making of this game and the important work from 2K Foundations to provide resources to help young people excel in life and in the classroom.

12.01.2022

  • Statements and Filings

ESA Comments to Federal Trade Commission on Commercial Surveillance ANPR

Via Electronic Filing Ms. April TaborOffice of the SecretaryFederal Trade Commission Suite CC-5610 (Annex B) 600 Pennsylvania Avenue, NW Washington, […]

11.21.2022

  • Press Releases

ESA Joins Broad Coalition Calling on EU Policymakers to Finalize Agreement to Secure Transatlantic Data Flows

The Entertainment Software Association (ESA) this month joined a broad coalition of 41 associations – representing companies of all sizes from various sectors of the business community – in calling on European Union (EU) policymakers to finalize an agreement to secure transatlantic data flows.

11.17.2022

  • Press Releases

ESA Names Aubrey Quinn as SVP, Communications & Public Affairs

ESA Names Aubrey Quinn as SVP, Communications & Public Affairs. Quinn brings award-winning strategic communications expertise to the U.S. video game industry trade group.

11.15.2022

  • DE&I

Take-Two Interactive and Gay Gaming Professionals Team Up to Promote Diversity Via a Video Series

In an effort to share ways to advance diversity, equity, inclusion and access in the video game industry, Take-Two Interactive […]

11.05.2022

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis