- Industry Updates
A Letter From Our CEO – 30 Years of ESA
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
Annual data from the ESA reveal video games’ cultural and social emotional impact holds strong across generations.
05.16.2024
The ESA team recently hit the streets of Nashville to help parents better understand video games.
05.07.2024
A statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.
02.07.2024
11.22.2024
11.07.2024
10.25.2024
LOS ANGELES - July 31, 2019 - Today, the Entertainment Software Association (ESA) Foundation and EVERFI are celebrating the impact of the Summer Slugger learning program, which was launched by Major League Baseball (MLB) and EVERFI.
08.01.2019
July 29, 2019Filed electronically via www.regulations.gov; Docket No. 190703544-9544-01 Earl ComstockOffice of Policy and Strategic Planning Department of Commerce1401 Constitution Avenue, […]
07.29.2019
This past June, the Entertainment Software Association sponsored and participated in the sixteenth annual Games for Change Festival in New […]
07.26.2019
On Tuesday, July 16, ESA President & CEO Stanley Pierre-Louis spoke on NPR's 1A podcast about video game upgrades, add-ons, and in-game purchases.
07.20.2019
Yesterday, friends and colleagues from across the District joined us in celebrating Stanley Pierre-Louis, the new President and CEO of the Entertainment Software Association. Members of Congress in attendance included Speaker of the House Nancy Pelosi (D-CA), Senator Todd Young (R-IN), Rep. Hakeem Jeffries (D-NY), and more.
07.17.2019
On Wednesday, July 10, ESA hosted an esports event on Capitol Hill in conjunction with Future Forum.
07.12.2019
At its core, the video game industry is centered around vibrantly creative people, who often can be overshadowed by their creations. Learn more about the creative minds behind Total War, Final Fantasy XIV, Kingdom Hearts, Call of Duty, Guitar Hero, and more.
07.08.2019
Video games moved beyond their roots as pure entertainment vehicles long ago. Today, several other industries have adopted core video game technology and adapted it to their own needs. In many cases, that's a game-like training device. In others, it's using the graphical advances game developers have pioneered in other forms of entertainment.
07.02.2019
ESA Foundation scholar Roland Munguia is an aspiring video game designer who, along with his twin brother, is strategizing his […]
06.25.2019
Learn more about why ESRB Senior Vice President Bill Garrity loves family game nights. "Playing together is quality time, full stop. We’re talking. We’re encouraging each other at times and competing at others. I’m sure I’ll miss it when they move out."
06.24.2019
Approximately 66,100 people attended the 2019 E3 Expo, which offered exclusive sneak peeks at upcoming game titles, celebrity appearances, and "breathtaking" moments.
06.18.2019
June 17, 2019Filed electronically via www.regulations.gov, Docket No. USTR-2019-0004 Joseph BarloonGeneral CounselOffice of the United States Trade Representative 600 17th Street, NWWashington, […]
06.17.2019