• Data & Insights

Video Game Industry Impact: Georgia

Georgia is famous for many things–including a vibrant video game industry. There are more than 57 video game company locations in […]

07.03.2020

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  • Industry Updates

A Special Group of People

Having faced exceptional challenges, this year’s crop of graduating ESA Foundation scholars is arguably more prepared than any to take […]

06.09.2020

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  • Industry Updates

Video Game Industry Response to Nationwide Protests

June 2, 2020 Nationwide protests from the past weekend—in response to the senseless death of George Floyd and other African-Americans […]

06.03.2020

  • Statements and Filings

ESA Comments on US-UK FTA Negotiating Objectives

The Entertainment Software Association (ESA) welcomes the opportunity to provide comments in response to the request for industry input by the Office of the U.S. Trade Representative (USTR) on U.S. government’s negotiating objectives in the proposed free trade negotiation between the United States and the United Kingdom (UK).

05.18.2020

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  • Industry Updates

A Rock Star Is Born

Liz Kirby, an ESA Foundation Scholarship alumna, grew up in a tech household. But it wasn’t until she attended a […]

04.29.2020

  • Industry Updates

ESA Leadership Desk: Why Video Games Matter More Than Ever

At a time when our world is facing so much uncertainty, video games are bringing us together more than ever.  In fact, it’s fair to say that video games are having a moment right now—a unique and extraordinary time by any measure. As we adapt to working, learning and being at home, people around the world are sharing how much they value being able to play video games together with family, friends and the larger community.

04.09.2020

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  • Industry Updates

Her Brother’s Keeper

ESA Foundation Scholarship alumna Angel Wylie has gone from animating indie video games to handling technical challenges for the triple-A […]

03.31.2020

  • Statements and Filings

ESA Comments to Copyright Office’s Notification of Inquiry Concerning Online Publications

COMMENTS OF THE ENTERTAINMENT SOFTWARE ASSOCIATION The Entertainment Software Association (“ESA”) is pleased to provide these Comments in response to […]

03.19.2020

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  • Statements and Filings

E3 2020 CANCELLED DUE TO GROWING CONCERNS OVER COVID-19 VIRUS

After careful consultation with our member companies regarding the health and safety of everyone in our industry – our fans, our employees, our exhibitors and our longtime E3 partners – we have made the difficult decision to cancel E3 2020, scheduled for June 9-11 in Los Angeles.

03.11.2020

  • Press Releases

E3 Update on COVID-19

The health and safety of our attendees, exhibitors, partners, and staff is our top priority. While the ESA continues to plan for a safe and successful E3 show June 9-11, 2020—we are monitoring and evaluating the situation daily.

03.05.2020

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  • Events

Video Games, Esports, and the Power of Play: Celebrating the Game Generation at the Washington Post

Video game champions from different backgrounds gathered to celebrate the Game Generation and Power of Play—a groundbreaking event highlighting the rich and positive impact of video games.

02.27.2020

  • Statements and Filings

ESA Comments to California Attorney General on California Consumer Privacy Act

February 25, 2020 Via Email Privacy Regulations Coordinator California Office of the Attorney General 300 South Spring Street, First FloorLos […]

02.25.2020

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis