The Entertainment Software Association (ESA) this month joined a broad coalition of 41 associations – representing companies of all sizes from various sectors of the business community – in calling on European Union (EU) policymakers to finalize an agreement to secure transatlantic data flows.
The U.S. video game industry delivers some of the world’s most innovative and creative entertainment to players around the world. The growth and competitiveness of the industry relies on fair and open access to international markets. Clear and consistent guidelines in transatlantic data flows are necessary to ensure companies can continue to create and provide innovative video games and related services to consumers globally.
In a statement delivered to EU and United States officials, the associations offered an analysis of the recent U.S. Executive Order and accompanying U.S. Department of Justice regulations implementing the U.S.’s commitments under the EU-U.S. Data Privacy Framework to help inform and support the EU’s work towards making the EU-U.S. Data Privacy Framework operational.
Recipients of the coalition’s statement, which can be read in full here, included European Commission President Ursula von der Leyen; Executive Vice-President Margrethe Vestager; Commissioner Didier Reynders; Commissioner Vera Jourova; Members of the European parliament LIBE Committee, the European Data Protection Board, the European Data Protection Supervisor, and individual Data Protect Authorities; officials from EU Member States; and U.S. Administration officials, including those at the U.S. Departments of Commerce and Justice.
The statement was signed by ACT | The App Association, Alliance Française des Industries du Numérique (AFNUM), Alliance for Automotive Innovation, Allied for Startups, AmCham EU, AmCham Ireland, American Council of Life Insurers, Asia Internet Coalition (AIC), Biotechnology Innovation Organization (BIO), Bitkom, Business Roundtable, Coalition of Services Industries (CSI), Computer & Communications Industry Association (CCIA), Confederation of Danish Industry (DI), Confederation of Industry of the Czech Republic (SPCR), Consumer Technology Association® (CTA), Danish Entrepreneurs, Dansk Erhverv / The Danish Chamber of Commerce, Developers Alliance, Digital Future for Europe, Digital Poland ZIPSEE, Ecommerce Europe, Engine, Entertainment Software Association, European Games Developer Federation (EGDF), European Publishers Council, FEDMA, IAB, INFOBALT, ITI – Information Technology Industry Council, Interactive Software Federation of Europe (ISFE), Internet Infrastructure Coalition, National Retail Federation, NLdigital, Software & Information Industry Association (SIIA), Swedish Enterprise (SN), TechNet, techUK, Trans-Atlantic Business Council, U.S. Chamber of Commerce, and U.S. Council of International Business (USCIB).
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About the ESA
The Entertainment Software Association (ESA) serves as the voice and advocate for the U.S. video game industry. Its members are the innovators, creators, publishers and business leaders that are reimagining entertainment and transforming how we interact, learn, connect and play. The ESA works to expand and protect the dynamic marketplace for video games through innovative and engaging initiatives that showcase the positive impact of video games on people, culture and the economy. For more information, visit the ESA’s website or follow the ESA on Twitter @theESA.