In November 2022, Ubisoft and Riot announced a technological partnership through the “Zero Harm In Comms” research project. This first cross-industry research initiative aims to create a shared database and labeling ecosystem that gathers in-game data, which will better train AI-based preemptive moderation tools to detect and mitigate disruptive behavior in game chats. Results will be shared with others in the industry to improve player experiences.
Partnerships & Collaborations
Riot/Ubisoft Collaboration
Latest News
- Statements and Filings
2025 International Intellectual Property Alliance Special 301 Report Submission
On January 27, 2025, the International Intellectual Property Alliance (IIPA) filed its annual Special 301 Report submission with the Office of the […]
01.28.2025
- Press Releases
U.S Consumer Spending on Video Games Totaled $58.7 Billion in 2024
WASHINGTON, Jan 23, 2025 – Overall consumer spending on video games in the United States totaled $58.7 billion in 2024 according to data released by the Entertainment Software Association, Circana and Sensor Tower.
01.23.2025
- Statements and Filings
ESA Statement on the Nomination of Olivia Trusty as Commissioner of the Federal Communications Commission
Today, the Entertainment Software Association issued a statement from ESA President & CEO Stanley Pierre-Louis on the nomination of Olivia […]
01.22.2025
- Statements and Filings
The Entertainment Software Association Statement on the Nomination of Robin Colwell as Deputy Director of the National Economic Council
Today, the Entertainment Software Association issued a statement from ESA President & CEO Stanley Pierre-Louis on President Donald Trump’s nomination […]
01.22.2025