Anti-Piracy
Worldwide Anti-Piracy Program
The primary objective of ESA's Anti-Piracy Program is to attack and reduce global entertainment software piracy, estimated to cost the U.S. entertainment software industry millions of dollars every year. The program's primary components are enforcement, training, including education and enforcement programs in the United States and abroad. ESA members actively participate in shaping the industry's anti-piracy priorities and ensure that available resources are properly allocated for the enforcement of their intellectual property rights. ESA's anti-piracy efforts on the Internet, in the United States and in select foreign markets are directed towards the protection of members' game products through online enforcement, criminal raids and prosecutions, and civil litigation. ESA's training programs help elevate the protection of interactive game product as a top priority for law enforcement officials, as well as enhance their knowledge of the entertainment software industry and its products. In addition, ESA's intellectual property (IP) education and outreach efforts help to foster respect among members of the general public for the IP rights of game software publishers.
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